Alpha

Alpha is a Watcher rare skill that places a Beta card on top of your draw pile and then Exhausts for 1 energy. Beta is a 2-cost skill that places an Omega card on top of the draw pile and Exhausts. Omega is a 0-cost power that grants 50 damage to all enemies every turn it's active. This three-card chain — Alpha into Beta into Omega — creates a permanent 50-damage-per-turn AOE engine after completing the sequence. Each step guarantees the next card on top of the draw pile.

Alpha requires 3 turns to complete the chain (Alpha, then Beta, then Omega) and significant energy (1+2+0=3 energy across 3 turns), but the payoff of 50 AOE damage per turn indefinitely can win nearly any fight. In long boss encounters, Omega trivializes most content once active. The strategy works best in decks that can survive the 2-3 turns required to chain the setup. Upgraded, Alpha generates Beta+ (which generates Omega+ that deals 60 damage per turn), meaningfully improving the sustained AOE damage of the complete chain.