MP Weapon (Multi-Purpose)

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Overview

The MP Weapon, or Multi-Purpose Weapon, is a standard fabricable firearm class in Death Stranding 2: On the Beach designed around the philosophy of versatile engagement. Chambered for MP (Multi-Purpose) rounds, these weapons are unique in that their ammunition is engineered to be non-lethal against human targets while remaining fully effective against BTs and mechanized enemies. This dual functionality makes MP-class weapons the foundational combat tool for porters navigating Australia's layered threats.

How to Obtain

MP Weapons are available through standard fabrication at any connected terminal from relatively early in the game. Players do not need to fulfill special connection requirements or unlock sub-orders to access the base MP Weapon blueprint โ€” it is part of the default fabrication catalog. Higher-tier variants and upgraded configurations may become available as players expand the Chiral Network and connect more terminals across the Australian wasteland.

Combat Versatility

The MP Weapon's defining advantage is its ability to serve as a single loadout solution across all threat types. In Death Stranding 2, porters face a constant mix of human antagonists โ€” MULEs, Homo Demens, and rogue agents โ€” alongside BTs and Ghost Mechs. Carrying specialized weapons for each threat type is costly in terms of carry weight and fabrication resources. The MP Weapon sidesteps this problem entirely: one weapon, one ammo type, full coverage. This makes it the go-to sidearm or primary for players who prioritize efficient loadout management.

Lore Context

The development of MP rounds is one of the more meaningful pieces of world-building in Death Stranding 2. Following the catastrophic events of the original Death Stranding, killing humans became a particularly grave act โ€” each human death risks triggering a voidout, a devastating antimatter explosion caused by a corpse necrotiizing and being consumed by BTs. MP rounds were engineered specifically so that porters could defend themselves against human threats without fatally wounding anyone, walking the ethical tightrope between self-preservation and societal survival.

Tips and Strategies

Always carry a fabricated supply of MP ammo before departing on long delivery routes. Because MP rounds work against both BTs and human enemies, running out of ammo mid-journey is a serious vulnerability. Fabricate additional magazines at every terminal stop, and make use of Sam's cargo capacity to stack extra ammo alongside your delivery items. For challenging combat segments, consider pairing the MP Weapon with a Blood Grenade or Hematic Grenade to handle BT encounters quickly before switching to the MP Weapon for any human threats that follow.