Coolheaded

Coolheaded is a common Defect skill that channels 1 Frost Orb and draws 1 card for 1 Energy. Channeling Frost provides ongoing passive Block generation, and drawing a card maintains hand size. Together, these effects make Coolheaded a consistent, reliable defensive play that also keeps the hand fresh for future turns.

Coolheaded is the Defect's most straightforward defensive skill. It fits into any build and consistently contributes to the Frost Orb supply that generates Block each turn. Even in non-Frost-focused builds, channeling a Frost Orb while drawing a card is solid, waste-free value. Upgraded, the draw increases to 2 cards, making it a draw-2-plus-channel-Frost for 1 Energy — exceptional efficiency that rivals the best draw cards in any character's pool.