Pray

Pray is a Watcher uncommon skill that gains 3 Mantra and shuffles a Miracle into your draw pile for 1 energy. Mantra accumulates toward Divinity (entering Divinity at 10 Mantra grants triple damage). A Miracle is a 0-cost generated skill that gains 1 energy when played and Exhausts. So Pray directly advances the Divinity path while also injecting a future 0-cost free energy card into your deck. Each Miracle drawn and played nets a free energy in a future turn.

Pray is a staple in Divinity-focused Watcher builds. With multiple Pray copies and other Mantra generators, reaching 10 Mantra within 3-4 turns is achievable, enabling a powerful Divinity burst turn. The Miracles generated also provide future energy flexibility. The 1 energy cost is efficient for 3 Mantra, making each Pray cast move the Divinity counter by 30% of the required amount. Upgraded, Pray grants 5 Mantra and shuffles 2 Miracles, dramatically accelerating Divinity accumulation and generating twice the future energy from Miracles.