Ball Lightning

Ball Lightning is a Defect common attack that deals 7 damage and channels 1 Lightning Orb for 1 Energy (10 damage upgraded). It's one of the best damage-per-Energy cards in the Defect's kit because it both deals direct damage and grows your Orb queue simultaneously. Lightning Orbs passively deal 1 damage per turn and evoke for 3 damage, so each Orb channeled by Ball Lightning continues paying dividends beyond the initial hit.

Ball Lightning fits naturally into virtually every Defect archetype: Lightning-focused builds want as many Lightning Orbs as possible, Focus builds scale the passive damage, and even mixed Orb setups benefit from the flexible slot it fills. The upgrade to 10 damage is meaningful, pushing it well above vanilla attack efficiency. A staple pick for the Defect across most runs.