Wrath

Wrath is one of The Watcher's stances. While in Wrath, the player both deals and receives double damage from all Attack cards. It is an aggressive, high-risk stance that dramatically amplifies offensive output but also makes incoming attacks potentially lethal. Entering Wrath from Calm provides 2 bonus Energy due to Calm's exit effect.

The core loop of The Watcher involves alternating between Calm and Wrath: entering Calm to accumulate Mantra or prepare, exiting Calm to gain 2 Energy, then entering Wrath to deal massive doubled damage. This Calm-to-Wrath cycle is one of the strongest offensive patterns in the game and allows the Watcher to regularly achieve very high burst damage turns. Staying in Wrath too long is dangerous — experienced players plan their stance exits carefully using cards like Vigilance or Prostrate.