Vigilance

Vigilance is the Watcher's starter defensive skill, costing 2 Energy to gain 8 Block and enter Calm stance (upgrading to cost 1 Energy). Calm reduces all damage taken by 3, but more importantly it lets you safely transition back to Wrath on your next turn for the double-damage burst window. Vigilance is the Watcher's primary way to return to Calm after leaving it, making it a structural piece of the stance loop.

The upgrade from 2 to 1 Energy is significant — it makes Vigilance affordable enough to play alongside an attack in the same turn, enabling the full Calm-to-Wrath combo more freely. Vigilance is one of the Watcher's most important starting cards to keep, as it provides Block and anchors the stance cycle that the entire character is built around.