Plasma Caster
The Plasma Caster is Marathon's energy-based assault rifle equivalent β a weapon that trades the WSTR's close-range power and the VK-7's versatility for sustained medium-range energy damage with a bonus versus shielded enemies. At 45 damage per shot with a 20-round magazine and 50-meter effective range, the Plasma Caster fills the same tactical role as a conventional assault rifle but against the portion of Marathon's enemy roster that uses shield-based defense. Enforcers, Combat Drones, and high-tier Simulacrums all have electronic components that take amplified damage from energy weapons.
Combat Application
The Plasma Caster is the best primary weapon choice for runners who specialize in CyberAcme contracts, where the majority of enemies encountered are shield-bearing Enforcers and electronic constructs. CyberAcme's Tier 2 energy weapon modules boost the Plasma Caster's damage meaningfully, and the Tier 3 AI targeting assistance reduces the accuracy challenge of the weapon's slightly slow projectile travel speed.